Assessment of post-stroke extrapersonal neglect using a three-dimensional immersive virtual street crossing program

Acta Neurol Scand. 2010 Mar;121(3):171-7. doi: 10.1111/j.1600-0404.2009.01194.x. Epub 2009 Oct 15.

Abstract

Objective: To investigate the potential of our newly developed three-dimensional immersive virtual reality (VR) program modeled on a real street crossing as an assessment tool for extrapersonal neglect in stroke patients.

Methods: Thirty-two patients with right-hemispheric stroke (neglect group, 16; non-neglect group, 16) were enrolled. The deviation angle, reaction time, left-to-right reaction time ratio, visual and auditory cue rates, and failure rate were evaluated during missions to keep a virtual avatar safe from a traffic accident in the VR program. The line bisection test and letter cancellation test were also evaluated.

Results: The deviation angle, left-to-right reaction time ratio, left visual and auditory cue rates and left failure rate in the VR program showed significant differences between the two groups (P < 0.05). Depending on the direction of approach of the virtual car, the left parameters were significantly higher than the right parameters in the neglect group (P < 0.05). In the neglect group, the line bisection test correlated significantly with the deviation angle (P < 0.05). None of the other virtual reality parameters significantly correlated with the paper and pencil tests.

Conclusion: Post-stroke neglect in the extrapersonal space can be easily and safely detected and measured using our three-dimensional immersive virtual street crossing program.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Acoustic Stimulation / methods
  • Aged
  • Computer Graphics*
  • Cues
  • Female
  • Functional Laterality / physiology
  • Humans
  • Male
  • Middle Aged
  • Neuropsychological Tests
  • Perceptual Disorders / diagnosis*
  • Perceptual Disorders / etiology
  • Personal Space*
  • Photic Stimulation / methods
  • Reaction Time / physiology
  • Space Perception / physiology*
  • Stroke / complications
  • User-Computer Interface*