Nondissipative marbling

IEEE Comput Graph Appl. 2008 Mar-Apr;28(2):35-43. doi: 10.1109/mcg.2008.36.

Abstract

A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Color
  • Computer Graphics*
  • Computer Simulation
  • Diffusion
  • Humans
  • Models, Chemical
  • Paintings*
  • Rheology / methods
  • User-Computer Interface*